There is also a “quite detailed description in the book” to go from, which Fichtelmann believes “is not too far off from the movie. When asked if the film would take inspiration from the visual style of Peter Jackson’s films and Andy Serkis’ performance as Gollum, the team at Daedalic were quick to stress that what they have is the licence to make a game based on Tolkien’s books (rather than a licence to make a game based on the Warner Bros. I’m quite optimistic that we’re coming up with quite a fresh approach for the genre action-adventure and also for the license and for Gollum.” This is Daedalic’s “own interpretation of the world of the character” “We are definitely prototyping these mechanics, and we will have this discussion with the license, and then we will see what stays and what maybe is not in the final game. “I don’t know even if we will see all these mechanics in the final game,” Fichtelmann stressed. This presentation included “six or seven quite different mechanics” for gameplay, which will now be presented to the team at Middle-earth Enterprises.įurther Reading: 70 Fantastic Moments in The Lord of the Rings Movies The contracts are signed, Daedalic’s project is pressing ahead, and now comes the process of making the game and getting it approved by the executives from the license-owning Middle-earth Enterprises.įichtelmann and Hüsges “saw a presentation yesterday,” which would have been Maby our calculations. “We are still in pre-production,” Fichtelmann explained. “Maybe the decision was already made three or four years ago”, Fichtelmann mused later in the interview. “But then all of the lawyers come in to make it really happening, signing the contracts, so we have to wait for quite a long time until the final day where we signed that license.” The game is still in very early stages
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